I like seeing indie developers sharing their work. Your project definitely has its own personality. How has the response been from players so far? Any feedback that surprised you?
I started a small playtesting last month. There are a bunch of players that are sharing their thoughts and some are even finding bugs. It's been great so far, not huge numbers but it's fun to see people play what you made :) What surprised me the most is a common bug that made the camera zoom in. I never encounter it while making the game, but it seemed to be extremely common and made the game almost unplayable (until you trigger a combat and the camera zoomed out). For me it was so strange that I never encountered it.
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I like seeing indie developers sharing their work. Your project definitely has its own personality. How has the response been from players so far? Any feedback that surprised you?
I started a small playtesting last month. There are a bunch of players that are sharing their thoughts and some are even finding bugs. It's been great so far, not huge numbers but it's fun to see people play what you made :)
What surprised me the most is a common bug that made the camera zoom in. I never encounter it while making the game, but it seemed to be extremely common and made the game almost unplayable (until you trigger a combat and the camera zoomed out). For me it was so strange that I never encountered it.